Class CollisionMeshlet
- Namespace
- Elegy.Common.Assets.ElegyMapData
- Assembly
- Elegy.Common.dll
A collision submesh.
public class CollisionMeshlet
- Inheritance
-
CollisionMeshlet
- Inherited Members
Properties
MaterialName
Material that this mesh is associated with.
public string MaterialName { get; set; }
Property Value
Positions
Triplets of vector positions, forming collision triangles.
public List<Vector3> Positions { get; set; }
Property Value
Methods
ToMesh()
Converts this into an Elegy render mesh.
public Mesh ToMesh()