Class OccluderMesh
- Namespace
- Elegy.Common.Assets.ElegyMapData
- Assembly
- Elegy.Common.dll
Mesh used for occlusion culling.
public class OccluderMesh
- Inheritance
-
OccluderMesh
- Inherited Members
Properties
Indices
Index buffer.
public List<int> Indices { get; set; }
Property Value
Positions
Vertex buffer.
public List<Vector3> Positions { get; set; }
Property Value
Methods
ToMesh(string)
Converts this into an Elegy render mesh.
public Mesh ToMesh(string materialName = "null")
Parameters
materialName
string