Enum ToolMaterialFlag
Compiling flags that can be had by materials.
[Flags]
public enum ToolMaterialFlag
- Extension Methods
Fields
NoCollision = 32
This surface has no collision.
NoDraw = 1
This surface isn't drawn.
NoLightmapReceived = 16
Lightmap UV space won't be allocated for this material.
NoShadowCast = 8
Do not cast shadows e.g. when baking lightmaps.
None = 0
None.
Occluder = 4
This surface acts as a runtime occluder.
Origin = 2
This is used to determine centres of brush entities.