Enum ShaderDataType
- Namespace
- Elegy.RenderBackend.Assets
- Assembly
- Elegy.RenderBackend.dll
public enum ShaderDataType
- Extension Methods
Fields
Buffer = 13
BufferRW = 14
Byte = 0
Float = 3
Int = 2
Mat22 = 10
Mat33 = 11
Mat44 = 12
Sampler = 18
Short = 1
Texture1D = 15
Texture2D = 16
Texture3D = 17
Vec2 = 4
Vec2Byte = 7
Vec3 = 5
Vec3Byte = 8
Vec4 = 6
Vec4Byte = 9