Enum ShaderDataType
- Namespace
- Elegy.RenderBackend.Assets
- Assembly
- Elegy.RenderBackend.dll
public enum ShaderDataType
- Extension Methods
Fields
Buffer = 13BufferRW = 14Byte = 0Float = 3Int = 2Mat22 = 10Mat33 = 11Mat44 = 12Sampler = 18Short = 1Texture1D = 15Texture2D = 16Texture3D = 17Vec2 = 4Vec2Byte = 7Vec3 = 5Vec3Byte = 8Vec4 = 6Vec4Byte = 9