Struct RenderPipeline
- Namespace
- Elegy.RenderBackend
- Assembly
- Elegy.RenderBackend.dll
public struct RenderPipeline : IDisposable
- Implements
-
- Inherited Members
-
Constructors
RenderPipeline(Pipeline, Shader[], RasterPreset, ResourceLayout[])
public RenderPipeline(Pipeline pipeline, Shader[] shaders, RasterPreset rasterPreset, ResourceLayout[] resourceLayouts)
Parameters
pipeline
Pipeline
shaders
Shader[]
rasterPreset
RasterPreset
resourceLayouts
ResourceLayout[]
Properties
Pipeline
public readonly Pipeline Pipeline { get; }
Property Value
- Pipeline
RasterPreset
public readonly RasterPreset RasterPreset { get; }
Property Value
- RasterPreset
ResourceLayouts
public readonly ResourceLayout[] ResourceLayouts { get; }
Property Value
- ResourceLayout[]
Shaders
public readonly Shader[] Shaders { get; }
Property Value
- Shader[]
Methods
Dispose()