Struct RenderSurface
- Namespace
- Elegy.RenderSystem.Interfaces
- Assembly
- Elegy.RenderSystem.dll
A render surface, nice for rendering in batches. It represents one draw call essentially: a mesh to render, together with shader parametres.
public struct RenderSurface
- Inherited Members
Fields
Mesh
The render mesh.
public ArrayMesh Mesh
Field Value
ParameterPool
The parameter pool.
public MaterialParameterPool ParameterPool
Field Value
PerEntitySet
The per-entity resource set.
public ResourceSet PerEntitySet
Field Value
- ResourceSet