Enum GameSessionState

Namespace
Game.Session
Assembly
Game.dll

Client connection state.

public enum GameSessionState
Extension Methods

Fields

Authenticating = 2

Client is authenticating, e.g. via password.

Connected = 5

Client has fully connected and is playing.

Connecting = 1

Client initiated a connection.

Disconnected = 0

Client is disconnected.

Downloading = 3

Client has some missing assets, so they are being downloaded, either directly from the server or via a UGC platform (e.g. Steam Workshop).

Joining = 4

Client is loading assets and joining the game session.