Shared
Full name: Game.Shared
Classes, structs and/or records
- AssetRegistry
- Manages resource strings. The server typically populates this list, and clien...
- BasicController
- ClientCommands
- Entity
- EntityBuilder
- EntityHandle
- EntityOutput
- EntityUtilities
- Manages everything pertaining to entity components and such.
- EntityWorld
- IPlayerControllable
- An entity that is controllable by the player. This is not meant to be impleme...
- PlayerControllerState
- Movement data the server sends back to the client.