Struct MeshEntityChunk.MeshEntityBlock
- Namespace
- Elegy.RenderSystem.Objects
- Assembly
- Elegy.RenderSystem.dll
Blocks of render entity data that are better grouped together rather than being laid out as an SOA.
public struct MeshEntityChunk.MeshEntityBlock
- Inherited Members
Fields
BoneBuffer
public DeviceBuffer? BoneBuffer
Field Value
- DeviceBuffer
Bones
public SpanIndirect<Matrix4x4> Bones
Field Value
EntitySet
public ResourceSet EntitySet
Field Value
- ResourceSet
InstanceParameterPool
public List<MaterialParameterPool> InstanceParameterPool
Field Value
Mask
public int Mask
Field Value
Mesh
public Mesh Mesh