Struct MeshEntityChunk.MeshEntityBlock

Namespace
Elegy.RenderSystem.Objects
Assembly
Elegy.RenderSystem.dll

Blocks of render entity data that are better grouped together rather than being laid out as an SOA.

public struct MeshEntityChunk.MeshEntityBlock
Inherited Members

Fields

BoneBuffer

public DeviceBuffer? BoneBuffer

Field Value

DeviceBuffer

Bones

public SpanIndirect<Matrix4x4> Bones

Field Value

SpanIndirect<Matrix4x4>

EntitySet

public ResourceSet EntitySet

Field Value

ResourceSet

InstanceParameterPool

public List<MaterialParameterPool> InstanceParameterPool

Field Value

List<MaterialParameterPool>

Mask

public int Mask

Field Value

int

Mesh

public Mesh Mesh

Field Value

Mesh