Struct DisconnectPacket

Namespace
Game.Server.Packets
Assembly
Game.dll
public struct DisconnectPacket : IByteSerialisable
Implements
Inherited Members

Properties

Reason

public string Reason { readonly get; set; }

Property Value

string

Methods

Deserialise(IByteBuffer)

public void Deserialise(IByteBuffer buffer)

Parameters

buffer IByteBuffer

Serialise(IByteBuffer)

public void Serialise(IByteBuffer buffer)

Parameters

buffer IByteBuffer