Struct Worldspawn
- Namespace
- Game.Shared.Components
- Assembly
- Game.dll
public struct Worldspawn
- Inherited Members
Properties
Name
public string Name { readonly get; set; }
Property Value
Methods
OnClientSpawn(ClientSpawnEvent)
public void OnClientSpawn(Entity.ClientSpawnEvent data)
Parameters
data
Entity.ClientSpawnEvent
OnMapLoad(OnMapLoadEvent)
public void OnMapLoad(Entity.OnMapLoadEvent data)
Parameters
data
Entity.OnMapLoadEvent