Struct Worldspawn

Namespace
Game.Shared.Components
Assembly
Game.dll
public struct Worldspawn
Inherited Members

Properties

Name

public string Name { readonly get; set; }

Property Value

string

Methods

OnClientSpawn(ClientSpawnEvent)

public void OnClientSpawn(Entity.ClientSpawnEvent data)

Parameters

data Entity.ClientSpawnEvent

OnMapLoad(OnMapLoadEvent)

public void OnMapLoad(Entity.OnMapLoadEvent data)

Parameters

data Entity.OnMapLoadEvent