Class EntityUtilities

Namespace
Game.Shared
Assembly
Game.dll

Manages everything pertaining to entity components and such.

public class EntityUtilities
Inheritance
EntityUtilities
Inherited Members

Methods

DispatchEvent<T>(Entity)

public static bool DispatchEvent<T>(Entity entity) where T : Delegate

Parameters

entity Entity

Returns

bool

Type Parameters

T

DispatchEvent<T>(Entity, T)

public static bool DispatchEvent<T>(Entity entity, T param) where T : notnull

Parameters

entity Entity
param T

Returns

bool

Type Parameters

T

DispatchGroup<T>(World, T)

public static void DispatchGroup<T>(World world, T data) where T : notnull

Parameters

world World
data T

Type Parameters

T

FinishSpawningEntity(ref Entity)

public static void FinishSpawningEntity(ref Entity entity)

Parameters

entity Entity