Struct Trigger
- Namespace
- Game.Shared.Components
- Assembly
- Game.dll
public struct Trigger
- Inherited Members
Properties
OnEnter
public EntityOutput OnEnter { readonly get; set; }
Property Value
OnPlayerEnter
public EntityOutput OnPlayerEnter { readonly get; set; }
Property Value
Methods
Touch(TouchEvent)
public void Touch(Entity.TouchEvent data)
Parameters
data
Entity.TouchEvent