Struct Entity.ServerTransformListenEvent

Namespace
Game.Shared
Assembly
Game.dll
public record struct Entity.ServerTransformListenEvent : IEquatable<Entity.ServerTransformListenEvent>
Implements
Inherited Members

Constructors

ServerTransformListenEvent(GameServer, float)

public ServerTransformListenEvent(GameServer Server, float Delta)

Parameters

Server GameServer
Delta float

Properties

Delta

public float Delta { readonly get; set; }

Property Value

float

Server

public GameServer Server { readonly get; set; }

Property Value

GameServer